Creature Maturity Levels
Attributes of the creatures and Damage vs. Armor calculations. When adding an armor, you will see the average damage and decay by default, based on a 50% to 100% damage interval with a random distriburion. You can change this to Max damage, Min damage and Critical hit in the dropdown menu. Armor decay is explained on the Armor Decay page. Showing 3094 of 3171 items.
CreatureMaturityHealthRegen. SpeedDamageDamage/secAttacks/minDanger LevelThreatTaming Level
AakasDefender250 17  2425 
Paladin700 36  62520 
Sentinel1300 66  128580 
Warden2000 161  2232200 
AchelousYoung150 24  4360 
Mature180 30  5540 
Old200 35  7700 
Provider220 39  6858 
Old Alpha        
 Admiral AkzarSingle Maturity Mob9000    38  
AetherexYoung600 57  133420 
Provider7500.2972  185400 
    HPHP/sHPDmg/s   Level
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Latest update: 31-07-2014 07:23:22 (Local Time), Edit properties, Edit columns

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